Endurance in Solitude

Date
2023
Duration
2 weeks
Keywords
Computational Design, Motion Tracking, 3D Animation
Tools
Rhino, Grasshopper, VRay, HTC Vive Controllers, C4D, C#
My Role
Computational Designer
Team
Leah Bian, Joy Wu

Overview
In Endurance in Solitude, we delve into the intimate relationship between an individual and the private space where they experience physical pain in solitude.

Using HTC Vive Controllers, we captured and visualized the movements of a performer navigating pain, transcending its typical categorization. The movements span a spectrum of vulnerability, such as rolling on the bed, staggering, curling up, and slumping.

Physical pain, an inescapable human experience, is often confronted in isolation. Our creation does not just highlight pain, instead, we aim to underscore the inherent beauty in the process of overcoming pain, reminding viewers of the strength of resilience that lies within moments of vulnerability.


Motion Tracking
Capturing Motions of Physical Pains with HTC Vive Motion Capture

Computational Design Process

Generating Randomized Organic Shapes as Visual Metaphors for Acute Paroxysmal Pain

Generating Moving Tentacles as Visual Metaphors for Sensory Nerves that Detect Pain

Computational Design Outcome

Combining the Apartment Model Created in C4D to the Grasshopper Model in Rhino

Render in VRay

V-Ray Texturing and Rendering

Render Details




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