BREATHING MIRROR
Interactive Installation for Visualizing the Meditation Process
Selected for NYU ITP | IMA Winter Show 2022 and Wonderville Winter Show
PROJECT DESCRIPTION
Breathing Mirror is an interactive installation that substantializes a meditation process.
The image of the player is connected to their brainwave through MUSE 2 and only a peaceful mind will return the artificially-processed, disturbing image into the true face of oneself.
The image of the player is connected to their brainwave through MUSE 2 and only a peaceful mind will return the artificially-processed, disturbing image into the true face of oneself.
Type
Date
Instructors
Keywords
Tools
Date
Instructors
Keywords
Tools
Individual Project
October 2022
Chika Iijima
Interaction Design + Projection Mapping
Touch Designer + MadMapper + MUSE 2
October 2022
Chika Iijima
Interaction Design + Projection Mapping
Touch Designer + MadMapper + MUSE 2
PROCESS OVERVIEW
︎ 01 Project Flowchart
︎ 02 Development Process I - Visual Effect
︎ 03 Development Process II - Spatial Layout
︎ 04 Development Process III - Prototype
︎ 05 Development Process IV - Physical Setup
︎ 06 Outcome
01 PROJECT FLOWCHART
02 DEVELOPMENT PROCESS I - VISUAL EFFECT
The visual effect was made in Touch Designer:
Person Detection
The installation was programmed to activate automatically when a player is detected by the webcam. For this effect, a person-detecting function using the Blob Track TOP module was included in Touch Designer:
Visuals Activated when
a Person Present
Visuals Deactivated when No Person Present
Brainwave Detection
The intensity of the visuals is controlled by the player’s brain activity, which is detected by MUSE 2, a brain sensing head band:
Mind Monitor, a mobile app for receiving the brainwave data from MUSE 2, was then used. This app generates an electroencephalography that splits the brain activity into 5 waves. Among them, the Alpha wave represents the level of relaxation and meditation, which would be used in controlling the visuals in Touch Designer.
An OCS In CHOP module was used to receive data from Mind Monitor to Touch Designer. The value of the Alpha
wave is then exported to TOPs that
control the intensity of visual effects.
The more relaxed the brain, the higher the higher the Alpha wave value, the lower of the intensity of visual effects:
Visual Effects Decrease
when Brain is More Relaxed
Visual effects increase when brain is less relaxed
03 DEVELOPMENT PROCESS II - SPATIAL LAYOUT
Front, Side, and Top Views
Simplified Interaction Demo Graph
Front View
Top View
Top View
Side View
04 DEVELOPMENT PROCESS III - PROTOTYPE
Prototype Making
A prototype was made using corrugated cardboard for a test on the projection mapping of the visual effect:
Projection Mapping
The visuals were projected onto the installation by connecting Touch Designer to MadMapper:
Prototype Testing
05 DEVELOPMENT PROCESS IV - PHYSICAL SETUP
Fabrication
Six pieces of plywood sheet boards were laser cutted them into a ellipse. Then they were painted in white for a better projection effect:
Cutting Plan
Laser Cutting
Coloring
Setup
The plywood sheet boards are installed onto the wall piece by piece.
Here is the setup for Breathing Mirror in the NYU ITP | IMA Winter Show 2022:
06 OUTCOME
Breathing Mirror was exhibited in two shows:
NYU ITP | IMA Winter Show 2022
370 Jay Street, Brooklyn, NY 11201December 18th - 19th, 2022
Wonderville Winter Show
Wonderville, Brooklyn, NY 11221December 21st, 2022