BREATHING MIRROR

Interactive Installation for Visualizing the Meditation Process


Selected for NYU ITP | IMA Winter Show 2022 and Wonderville Winter Show





PROJECT DESCRIPTION


Breathing Mirror is an interactive installation that substantializes a meditation process.

The image of the player is connected to their brainwave through MUSE 2 and only a peaceful mind will return the artificially-processed, disturbing image into the true face of oneself.

Type
Date
Instructors
Keywords
Tools
Individual Project
October 2022
Chika Iijima
Interaction Design + Projection Mapping
Touch Designer + MadMapper + MUSE 2



PROCESS OVERVIEW


︎ 01 Project Flowchart
︎ 02 Development Process I - Visual Effect
︎ 03 Development Process II - Spatial Layout
︎ 04 Development Process III - Prototype
︎ 05 Development Process IV - Physical Setup
︎ 06 Outcome



01  PROJECT FLOWCHART






02  DEVELOPMENT PROCESS I - VISUAL EFFECT


The visual effect was made in Touch Designer:




Person Detection


The installation was programmed to activate automatically when a player is detected by the webcam. For this effect, a person-detecting function using the Blob Track TOP module was included in Touch Designer:



Visuals Activated when a Person Present
Visuals Deactivated when No Person Present

Brainwave Detection


The intensity of the visuals is controlled by the player’s brain activity, which is detected by MUSE 2, a brain sensing head band:




Mind Monitor, a mobile app for receiving the brainwave data from MUSE 2, was then used. This app generates an electroencephalography that splits the brain activity into 5 waves. Among them, the Alpha wave represents the level of relaxation and meditation, which would be used in controlling the visuals in Touch Designer.



An OCS In CHOP module was used to receive data from Mind Monitor to Touch Designer. The value of the Alpha wave is then exported to TOPs that control the intensity of visual effects.

The more relaxed the brain, the higher the higher the Alpha wave value, the lower of the intensity of visual effects:

Visual Effects Decrease when Brain is More Relaxed

Visual effects increase when brain is less relaxed



03  DEVELOPMENT PROCESS II - SPATIAL LAYOUT


Front, Side, and Top Views


Simplified Interaction Demo Graph

Front View


Top View

Side View



04  DEVELOPMENT PROCESS III - PROTOTYPE


Prototype Making


A prototype was made using corrugated cardboard for a test on the projection mapping of the visual effect:



Projection Mapping


The visuals were projected onto the installation by connecting Touch Designer to MadMapper:

Prototype Testing





05  DEVELOPMENT PROCESS IV - PHYSICAL SETUP


Fabrication


Six pieces of plywood sheet boards were laser cutted them into a ellipse. Then they were painted in white for a better projection effect:

Cutting Plan

Laser Cutting

Coloring

Setup


The plywood sheet boards are installed onto the wall piece by piece.

Here is the setup for Breathing Mirror in the NYU ITP | IMA Winter Show 2022:








06  OUTCOME


Breathing Mirror was exhibited in two shows:

NYU ITP | IMA Winter Show 2022

370 Jay Street, Brooklyn, NY 11201
December 18th - 19th, 2022




Wonderville Winter Show

Wonderville, Brooklyn, NY 11221
December 21st, 2022